Great quality very realistic hipoly 3d model of Ford Mustang GT 1965 with the upper part of the interior.
Turbosmooth modifier can be applied on most of car's objects if you need to get higher polycount.
The model presented in a large variety of different formats optimized for different applications (OBJs formats are Modo/Maya/Rhino/Cinema4D/Lightwave3D/Blender-optimized) and matches almost all applications.
Geometry contains only quad-polygons. Every geometry part is grouped according to it's materials. Geometry of a certain material has a color corresponding to this material so it is easier to select objects and groups.
All of the lights are made with detailed geometry, not only with textures.
All render settings and HDR are included inside the 3ds max file. Easy To change colors for materials.
The summary polycount includes polycount of wheels. Approximate 4-wheel polycount in all models is 75 000 - 100 000
All car gauges are presented with no geometry, but with texture only.
All materials are in the slate material editor. All car materials are included even if they are not used in this particular car.
The scene contains 2 (or sometimes more) default carpaint materials.
The model is ready for 4K CloseUps and VR renders.
Thank you very much for buying "BlackSpring Designs" Team models!
Turbosmooth modifier can be applied on most of car's objects if you need to get higher polycount.
The model presented in a large variety of different formats optimized for different applications (OBJs formats are Modo/Maya/Rhino/Cinema4D/Lightwave3D/Blender-optimized) and matches almost all applications.
Geometry contains only quad-polygons. Every geometry part is grouped according to it's materials. Geometry of a certain material has a color corresponding to this material so it is easier to select objects and groups.
All of the lights are made with detailed geometry, not only with textures.
All render settings and HDR are included inside the 3ds max file. Easy To change colors for materials.
The summary polycount includes polycount of wheels. Approximate 4-wheel polycount in all models is 75 000 - 100 000
All car gauges are presented with no geometry, but with texture only.
All materials are in the slate material editor. All car materials are included even if they are not used in this particular car.
The scene contains 2 (or sometimes more) default carpaint materials.
The model is ready for 4K CloseUps and VR renders.
Thank you very much for buying "BlackSpring Designs" Team models!
Ford License - Official Licensed Product
formats
NATIVE
3ds Max
2014
|
V-Ray
3.4
3ds Max
2012
|
V-Ray
2,0
AutoCAD drawing
FBX
OBJ
Other Textures
3D MODEL SPECIFICATIONS
572,000
Polygons
618,000
Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Product ID:
1383067
March 01, 2019
1015 Products
Since 2014
Since 2014